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High!
I would like to render a brushed aluminium manufacturing plane on the
back side of a wall clock and so decided to do it fully procedurally, i.
e. using an object pattern with text object(s) rather than just an
image_map.
But obviously, object patterns cannot use textures, but only pigments or
colors - at least when I try to use textures, I get the error message
"Missing } in object, texture found instead, which is not the case if I
used pigments or colors.
Then, irrespective of that, regardless whatever I do to get the text
line in correct position, the text object shape simply doesn't show up a
all on the plate... here's the code:
#declare Clock_Manufacturing_Plate =
box
{
0, <0.142, 0.0001, 0.062>
texture
{
pigment
{
object
{
sphere { <0.03, 0.0001, 0.028>, 0.0094 }
/* text
{
ttf "verdana.ttf"
"THE HAMMOND CLOCK COMPANY", 1, 0
scale 0.03
rotate x*90
translate y*0.05
} */
texture { pigment {color rgb 0.76 } finish { ambient 0.15
diffuse 1 brilliance 0.7 phong 1 phong_size 120 } }
texture { pigment {color rgb 0 } finish {ambient 0.15 diffuse 1
brilliance 0.15 } }
// pigment { color rgb 0.76 }
// pigment { color rgb 0 }
}
}
}
}
See you in Khyberspace!
Yadgar
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